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Game test · 128 GB · 1× DGX Spark (GB10)

Gemma 4 31B in the Gauntlet

1 DGX Spark 128 GB · TensorFold 1.2.5 (official release), Ash's recipe (Gemma 4 31B, MLX 4-bit, DFlash drafter)

season seed 21Thinking offone attempt, no helpraced Nov 10, 2026replay verified
Rank in 128 GB
4of 8
Finish time
274.3s
Targets hit
11of 20
Penalty loops
9(114.0 s)
Thinking time
79.5s
Buzzers
1
The four ranges

What happened on the course

Each range is one task with one answer and no retry. Every wrong or missing target is a miss and costs a penalty loop. The race time is thinking, running, shooting and loops together.

#TaskTargetsHitsThinkingBuzzerPenalty loopsRange time
1River ferry (puzzle, level 1)✕✕✕✕✕ no answer in time0 / 535.0 sbuzzer, answer forced5 (60.0 s)102.2 s
2Painter (code, level 2)●●●✕✕3 / 58.8 sno2 (24.0 s)40.0 s
3Bench seating (puzzle, level 3)●●●●●5 / 513.8 sno0 (0.0 s)21.0 s
4Snake (code, level 4)●✕●✕●3 / 521.9 sno2 (30.0 s)59.1 s

● hit, ✕ miss. The range time runs from arriving at the mat to leaving the range, loops included. A buzzer means the thinking cap ran out and the game forced the answer.

Raw files

Every number has its file

Result (result.json) Race log (log.jsonl) Model answers (io.jsonl) System prompt Exact command Verify output Model config

Version: prompt version gauntlet-4, tasks bia-2, rules 1, prompt fingerprint 07fff686, tasks fingerprint c2c0f4f6, forced-answer style notes. Verified: the replay of the race log reproduces the end state and every code answer re-runs to the same verdict. Forced-answer style: how the game asks for the answer when the buzzer sounds (a prefilled answer start, or notes when the engine refuses that). Command and config are normalized: internal addresses appear as 127.0.0.1.

Credits

Who made what

Full v2 results of the matching setup (same model, engine, quant and hardware; the engine build of the race is not recorded in the race files) · How the game test works · All races